Our guild enjoys dungeon runs but to make them pleasant for all we try to follow a few basic guidelines.
1. If you want to do a dungeon for particular mats, please supply your team with a key, if you cannot do this, they do not have to give you their drops. If keys are not supplied, while most members are happy to give you drops you need, some will sell them to you at a discounted price, after all we all need to make kamas.
2. If you wish to soul the mob, supply a soul stone, whoever does the souling will return it to you at the end of the fight, full or empty.
3. Please do not keep your team waiting, ensure you have enough time to complete the dungeon, no one likes to be left in a dungeon without a team.
4. If you do need to go away from keyboard, please tell your team.
5. Never jump mobs, ensure your team is ready before starting a fight.
Soul stones can be one of the major causes of conflict between friends. Here is a few basic tips to help prevent conflicts.
1. Whoever owns the soul owns the drops, no matter how big or small.
2. If you do not need all the drops from your stone, indicate to your team which ones you do need.
3. Be very specific before the start of a soul fight about what you need from it.
4. If you are invited to a soul fight and you feel you will not be able to hand over large drops to the owner of the soul, eg. Dofus, Gelano, ect. Decline the soul invitation.
5. If you are the owner of the soul, remember your team mates are there to help you, be polite to them at all times, they do not have to give up their time to do a soul stone that they more than likely will not profit from.
Soul stones are just another way of helping us get the mats we need to make equips, or other important drops, but they can also be fun, especially if it’s a monster you wouldn’t normally get the chance to fight. Please keep these tips in mind to avoid conflicts and bitterness in our guild.